Obtaining A Dominion

1. Founding: To Found a dominion the PC finds and unclaimed wilderness area and creates a new and independent dominion. The PC is the sole ruler, and does not swear fealty to any overlord. The PC may assume any title desired, but existing rulers nearby may have qualms.

2. Land Grant: An existing ruler may a appoint a PC as ruler of a lesser dominion in his/her realm. An oath of service or fealty is required, and the PC must visit the overlord at least twice a year. The overlord may visit the dominion, and must be treated well. For offering the Land Grant, the overlord expects loyalty, productivity, and military support.

3. Colonization: A PC may be authorized by his or her liege to settle a new dominion in the liege’s name. The liege will help in some way, usually with either troops or funds. The established dominions in the area (if any) may interfere. Note that the area may already be claimed (but not settled or developed) by other distant rulers. If the area is already ruled, it cannot be colonized; it must be conquered.

4. Enfieffment: A PC may be called upon by others (either rulers or peasants) to rule over them; this is called enfieffment (en-FEEF-ment). This often occurs when a group of independent dominions are threatened, or when an oath of fealty ends by the death or overthrow of the overlord. The others all swear fealty to the PC, who in turn assumes an overlord title corresponding to the dominions ruled.

5. Conquest: Any PC may obtain a dominion by the oldest method in history: conquering it. The dominion must be gained through combat (or threatened combat) to be a Conquest.

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